@startuml
sprite $fire [48x48/16] {
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000710000000000000000000000000
00000000000000000002CD00000000000000000000000000
0000000000000000006FF800000000000000000000000000
000000000000000007FFF500000000000000000000000000
00000000000000007FFFF400000000000000000000000000
0000000000000003FFFFF500000200000000000000000000
000000000000000DFFFFFA00000960000000000000000000
000000000000005FFFFFFF300007F6000000000000000000
00000000000000BFFFFFFFE20006FF400000000000000000
00000000000000FFFFFFFFFE2007FFE10000000000000000
00000000000003FFFFFFFFFFE20AFFFB0000000000000000
00000000000005FFFFFFFFFFFE4FFFFF3000000000000000
00000000000006FFFFFFFFFFFFFFFFFFB000000000000000
00000000000006FFFFFFFFFFFFFFFFFFF000000000000000
00000000000004FFFFFFFFFFFFFFFFFFF300000000000000
00000000000201FFFFFFFFFFFFFFFFFFF600000000000000
00000000005800CFFFFFFFFFFFFFFFFFF700000000000000
0000000000AE005FFFFFFFFFFFFFFFFFF700000000000000
0000000000EFA00BFFFFFFFFFFFFFFFFF603100000000000
0000000002FFFC75FFFFFFFFFFFFFFFFF409600000000000
0000000004FFFFFFFFFFFFFFFFFFFFFFF12FA00000000000
0000000005FFFFFFFFFFFFFFFFFFFFFFD5EFC00000000000
0000000004FFFFFFFFFFFFFFFFFFFFFFFFFFC00000000000
0000000001FFFFFFFFFFFFFFFFFFFFFFFFFFA00000000000
0000000000AFFFFFFFFFFFFFFFFFFFFFFFFF600000000000
00000000003FFFFFFFFFFFFFFFFFFFFFFFFE100000000000
000000000008FFFFFFFFFFFFFFFFFFFFFFF6000000000000
0000000000009BBBBBBBBBBBBBBBBBBBBB90000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000577777777777777777766666666620000000000
000000009FFFFFFFFFFFFFFFFFFFFFFFFFFFFF2000000000
00000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFF6000000000
00000000DFFFFFFFFFFFFFFFFFFFFFFFFFFFFF4000000000
000000003CDDDDDDDDDDDDDDDDDDDDDDDDDEE80000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define WEATHER_FIRE(_alias) ENTITY(rectangle,black,fire,_alias,WEATHER FIRE)
!define WEATHER_FIRE(_alias, _label) ENTITY(rectangle,black,fire,_label, _alias,WEATHER FIRE)
!define WEATHER_FIRE(_alias, _label, _shape) ENTITY(_shape,black,fire,_label, _alias,WEATHER FIRE)
!define WEATHER_FIRE(_alias, _label, _shape, _color) ENTITY(_shape,_color,fire,_label, _alias,WEATHER FIRE)
skinparam folderBackgroundColor<<WEATHER FIRE>> White
@enduml